Monday, January 25, 2010

A coloured version i have chosen green because green can mean different emotions.
For my calmanating i have desighed and fancy logo the repersents the mood of my company and the goods. My campany is a gourmey snack food company we speciamize in cookies pretzels and crackers

Monday, January 4, 2010

A multiple logos that contains different versions of the company with a picyure colour and illistration
abtract logos a made with swift lines multi coloured shapes and lines
Pictorial visual a picture of recanizable animals and plants


Initial logo The first letter of the name
logo type a named spelled in a fansy format

Monday, November 9, 2009



I used letter to creare a everyday life i designed my beard to be a giant beard to show what the main prat of my face is. The eyes match the mouth as a "I'm bord" look. My nose is a giant T for the eye browes.

Wednesday, October 14, 2009

Friday, October 2, 2009


Shade is the lightness and darkness of a objects for example the you enter a dark cave the light starts to dim all the sudden your in the dark.
contrast is when a lightness and darkness of the background of you theme

Tuesday, September 29, 2009

object vector




I like the traces because it was fun and i think the traced looks the best . it took me long to create the handdrwn one it took tine and passion. to complete this assisgnment

Thursday, September 24, 2009

Design stuff

This article is about games design industry and how you can learn to make a game. Richard Levelord creator of Guild Hall has introduced a program for $37,000. it's to help students fulfill their dream in becoming game designer. It takes 18 months to finish, there was at least $7 million in gaming software was sold in the u.s.. In 2003 with the Guild hall . According to a student in the program you can have great benifits from there interaction with the studio pros. Richard Levelord Grey an indrusty legend. all together i think this article is a good advanage for game dreamers